Format War :: arguing the toss over which machine is better

Welcome to Format War - a place to continue those "Platform X is better than Platform Y" arguments when they're starting to annoy the forum admins elsewhere! Please read about Format War for further information.

FWar server failure :: 07 May 2017

It feels pretty crappy to be adding a news item after three years to say this but...

The server hosting FormatWar.net suffered a catastrophic failure at some point during the night on 05/05/2017. When I tried to restore things it turned out the backup jobs hadn't been running or reporting errors. The newest version of the database i've got is dated 23/03/2017 so over a month of posts and private messages will be lost if I rebuild from that. Since there was almost no visible activity during that time anyway I'm going to leave the forums offline unless folks say they want to see them resurrected; I can be contacted via the usual addresses or on Facebook.

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Format War turns five! :: 16 Aug 2014

Since the 16th of August has rather arbitrarily become Format War's "official" birthday, here's another excuse to buy a nice cake, pose it with an Breadbin (where else would you keep a cake for a retro gaming website's birthday?) and then eat it. It was a very nice Victoria sponge with strawberry jam filling and don't worry, these birthdays aren't just an excuse to binge eat a cake or anything because I only had a quarter of it and the rest went to other members of the family.

Yay, cake again!

There hasn't been much news of late (although the news poster has just been upgraded to match the one added to Oldschool Gaming last month) but I was quite proud to see a new version of Format War's first collabortition Edge Grinder released for the ZX Evolution and taking second place in the fifth annual Your Game competition. Perhaps this is a good time to be thinking again about a second collabortition...?

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RGCD 16K compo announced :: 05 May 2013

The now annual RGCD 16K Cartridge Competition was launched a few days ago. For those who haven't followed the previous installments, the rules are pretty simple; each entry has to run from just 16K of cartridge ROM. Previous years have seen some excellent games such as Molusk, C64anabalt and Jar's Revenge. In fact there's already four entries announced including Max Hall's Cosmic Ark and Rocket Smash, both of which we've been quietly following during development. More information, a list of entries and the complete competition rules are over at the RGCD website.

  • External link:   16K Cartridge Competition at RGCD

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Amstrad CPC 16K ROM Dev compo :: 02 Jan 2013

We love a good game coding competition here at Format War so were pleased to see one announced for the Amstrad CPC over at the CPCWiki forums (that link aims directly at the relevant thread). Here's a borrowed couple of paragraphs explaining the rules:

"After seeing the success of this kind of competitions in other platforms, we would like to announce the first Amstrad CPC 16KBs ROM Game Development Competition."

"The reasons for the size limit are mainly for opening the compo to more participants. Small games are more probable to get finished than big games. We feel that the focus will be in the playability, originality and making fun games. And a nice feature of the size is that we can fill a gap in the CPC catalog, the lack of "rom games"; there is a lot of romboards these days (Megaflash, Symbiface, ...), but no games. We want to change this and hope, it will help to bring new CPC+ cartridges to the public soon."

Hopefully this'll take off like the ABBUC or RGCD competitions have previously.

  • External link:   Amstrad CPC 16K ROM Dev at CPCWiki

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